- The player and washrooms got some sound effects from the Unity Asset Store
- The chairs are more aligned with the player's movement grid
- There is a level-start countdown with a neat-o camera zoom out from the player to the full map
- The fonts and font colours have all been replaced.
- Sprites are now rendered pixel-perfect instead of undergoing bilinear filtering
The blog for this release can be found at Millwardesque.com, go have a read!