- Finished major animations in actor template spritesheet
- Airplane / skydiver implementation. Not actually triggered in-game :/
- Tap / click input for moving around
- NPCs can no longer walk north or south when a chair is in the way.
- Started work on AI that is more likely to target the player's chair the longer the player has been sitting there.
The blog for this release can be found at Millwardesque.com, go have a read!